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Showing content with the highest reputation on 06/07/20 in all areas

  1. Something needs to be done to the state of the economy we have too many items flooding in with people grinding every day or even just afking the tree and getting crystals. The best source of cash currently feels extremely unrewarding (hellfire wizards) because the staff which used to sell for 15-20t is now hardly worth 6t. Crystals used to be 30t and now they are getting listed between 15-20t. I upgraded a lit sword to hfss today and was astonished that the price of the item which used to be 70-80t is down to 40-50t, overall the state of the economy is really bad because there is an influx of items and too many cash sinks (upgrade, forge, slots). Basically there may be a net neutral of cash in vs. cash out but there is constantly more and more items flooding into the economy each day which means that actually the cash into the server should be > cash out otherwise items will eventually become worthless (as we are seeing now with power crystals at half the value they are supposed to be) Introduce a way to keep the value of certain core items to the economy here are couple ideas: Crystals (the point of these needing to stay high value is why else have deluxe rank at $2500 where the benefit is you can afk for them if they aren't worth anything) - if you have all 3 crystals in your inventory you can right click option to combine and randomly create a loot box. Three types of boxes: 1. T1 Armor/Wep box (20% chance to get this box, only gives rare armor such as incursio, justiciar, and tectonic and hope pieces for hope staff, crossbow, etc.) 2. bonds box (30% chance to get this box, gives up to $50 in bond minimum value is $10 bond, devs can weight the probabilities) 3. cash box (50% chance to get this box, gives pure cash MUCH NEEDED TO THE ECONOMY!!) would suggest the minimum to be 50t since it is consuming 3 crystals to create this box and max reward should probably go up to 200t Hellfire Wizards (these are supposed to be the best cash in game) - make hellfire battlestaff npc to shop for 15t, and make more spawns in the zone. It should be a nice juicy reward to turn in that 20k slayer pts for this scroll so you can farm this zone. Sure using the 2x drop & 100% drop rate scroll is nice to see those 1t & 2t drops occasionally but there needs to be that BIG PAYOUT for when you hit the 1/3000. If drop rate is too high for a 15t drop then put it to 1/5000 but there needs to be a big payout return for the best cash farming in game. Getting one of these staffs to drop right now sucks.
    1 point
  2. Vet, thanks for making the suggestion. This isn't a bad idea! We are currently looking at the power crystal's situation and we will consider this suggestion. Thanks! -Godzilla
    1 point
  3. Currently we lose money running solo raids, it feels bad when the tricket rewards are less then the entry cost. It seems not worth doing as they are not the best weapons and already tedious for small rewards and there is just much better money makers. I however really enjoy solo raids and its now a req for a lot of people to so lets MAKE SOLO RAIDS GREAT AGAIN. It would be nice if the loot table could be adjusted to match what survivor raids give, you make little profit without hitting big tickets items or at the very least break even on the entry cost. Please consider this change cause in the current state no one wants to run Solo raids expect for the fact they have to for reqs now
    1 point
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