Has your suggestion been suggested before? (Provide an answer. If you can't, say yes or no) I don't feel like it has beforeWill this suggestion create an eco issue? (Provide an answer. If you can't, say yes or no) No, I don't feel it will create an issue as rewards could be given out specifically like Progress boxes or somethingIs this Suggestion able to be abused? (Provide an answer. If you can't, say yes or no) No. You really can't abuse a task based reward system without completing the required tasks, plus you can make the reward crates untradeable if you wanted too.What do you think the overall impact to the Server will be?I think it would impact the server positively, as it will allow for content creators to do content, and newer people to passively move up in the ranking systemWhat is your suggestion?
My suggestion, is a task based system with sort of rewards for each task you do, Like an example. Killing 400 Vet'ion Rewards you with like a progression box, the box could consist of some sort of items to progress you further into the game like, a stronger weapon then starter, or something decently strong, like a similar item to void. just to help push progression.
Like pretty much make it so they do ::task and an interface opens that shows them the current task of the zone,and you could string it to pvm like, how Oreo requires X amount of monsters to kill, you could make the tasks reflect around that, so as they unlock each monster teleport, they get rewarded accordingly to be able to progress smoother, I feel this will make the server more f2p friendly, as people will then have something to look forward too, and wont have to rely on a carry through pest control and what not. they can just do ::task, tackle the progression guides and be on their way to the next task ect.
I am more then willing to discuss this into further details if need be, I just feel like it's something interesting and new, that would bring a lot more players into the server as they won't have to fully rely on other people or meaningless grinds to get semi decent items or content, it also shines to unlock more npcs, and push for the items to have relevance in it.
Let me know what you all think about this
Honestly, Some of the QOL's were needed, like that open all Infernal boxes 🙂 and that task book thing, was too noisy 😛
Maybe we could get a redeem x option for bonds in the near future
Other then that, I am excited for this content